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How We Helped a Motion Marketplace Find Its Voice
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Heat.tech: How We Helped a Motion Marketplace Find Its Voice
There are client projects, and then there are the ones where you already know the product before the brief lands. Heat.tech was the latter. We'd been using it across our own work for a while, so when the team came to us needing content, we didn't need a product walkthrough. We already knew exactly how good it was.
What is Heat?
Heat is a motion marketplace - a platform that gives creators access to a huge library of pre-recorded animations, with plugins that plug directly into Unreal Engine, Blender, Maya and more. If you're doing any kind of character work and you're not using a tool like Heat, you're making your life harder than it needs to be. The animation quality is genuinely excellent, and the pipeline integration is seamless once you're set up.
What They Needed
Heat needed two things. Social-ready showcase content that demonstrated what the platform could actually produce, and practical educational content that gave new users a clear path into the tool without getting lost in the technical setup.
We pitched the concept for the explainer video and they were on board straight away. When you come to a brief with genuine first-hand experience of the product, the ideas tend to come quickly!
Showcasing the Avatars
The showcase material was built around putting the avatars into real environments and letting the animation quality do the talking. That's always been our approach with character work - when the movement looks that good, you don't need to oversell it. You just need to show it.
Dropping Heat's motion library into properly lit, properly built environments makes an immediate case for the platform. No explanation needed. You see it and you get it.
The Explainer Video
The explainer was designed to answer the questions we'd had ourselves when we first started using the platform. What is Heat? How does the motion marketplace actually work? What does it look like in practice?
We kept it visual and direct, moving through the key concepts quickly without getting bogged down in technical detail. Nobody wants to sit through a ten minute product overview when three minutes of well-crafted content can do the same job better.
The Unreal Engine Integration Guide
This one went deeper. A proper step-by-step walkthrough of the Heat Bridge and plugin setup that any UE5 user could follow regardless of their experience level. Getting a tool like Heat into your pipeline should be straightforward, and we wanted to make sure the content reflected that. Clear, practical and built for real people trying to get something working.
The Result
Heat got a suite of content that worked on two levels - social-ready material that demonstrated what the platform could produce, and practical educational content that gave new users everything they needed to hit the ground running. The kind of content that keeps doing its job long after the project is wrapped.
It was one of our favourite projects to work on, and a brilliant example of what happens when a client brief lines up perfectly with your own experience of a product. We miss having Heat in our toolkit. If the team ever reads this - bring it back!
Got a product that needs explaining to a new audience? That's exactly what we do. Get in touch at bigyellowfishes.com


